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It’s by far the greatest test of Batman’s code in Arkham Knight. Raj will end up succumbing to several lifetimes’ worth of wounds under his watch. It’s not quite directly killing him, but Batman knows that by destroying the pit, he will condemn one of his oldest enemies to a slow death in a hospital bed. All she asks for Batman is to destroy the final Lazarus Pit in Gotham, and she’ll keep the League out of Gotham from that point on. His loyalists aim to resurrect him once more, but his daughter Nissa has different plans. Left on the verge of death since the events of Arkham City, the head of the League of Shadows is caught in a League civil war. Each mission included wraps up crucial plot threads from Arkham Asylum, City, and Origins, most significantly with Raj Al Ghul. Some might just be tongue-in-cheek pranks, but others are truly evil finales for only those wielding the most twirlable mustaches! We’ll be ranking the most evil game endings from bad to absolute villainy, starting with… Rules Are Made to Be Broken – Batman: Arkham Knight: Season of Infamy PHOTO CREDIT: WARNER BROSīatman: Arkham Knight may only have one ending, but the same can’t be said for its Season of Infamy DLC. There are always some delightfully evil things to do in games, and today, we’re celebrating twenty of the best times developers acknowledged your bad decisions by immortalizing them with unique and often evil endings. It’s so good to be bad – whether rampaging in Grand Theft Auto or cackling with glee as you terrorize your town in The Sims.
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